SHMUP-DEV

SHMUP DEV FORUMS => Business and Marketing => Topic started by: Polycount Productions on April 27, 2006, 05:00:44 AM



Title: How $900 turns into $12000 with just 2 months part time job
Post by: Polycount Productions on April 27, 2006, 05:00:44 AM
(http://www.gameproducer.net/images/041.gif)

Crystal Cave & Crystal Cave GOLD sales statistics are now available (http://www.gameproducer.net/2006/04/27/sales-statistics-crystal-cave-and-crystal-cave-gold/).

Time of development (all version together): 2 months (not fulltime, only 3-4 hours/day). 2 weeks programming + graphics, 3 weeks levels design, 1 week testings and one month creating level hints (due to customer requests, because some levels are really hard).

TOTAL SALES: US $11000 - $12000
TOTAL EXPENSES: US $900

Read the rest of the story: click here (http://www.gameproducer.net/2006/04/27/sales-statistics-crystal-cave-and-crystal-cave-gold/).

Thanks to Pavel at 300ad.com (http://www.300ad.com) for making it possible to share these numbers!


Title: Re: How $900 turns into $12000 with just 2 months part time job
Post by: Matt McFarland on April 30, 2006, 11:31:37 PM
Whoa!! Sounds pretty cool!!


Title: Re: How $900 turns into $12000 with just 2 months part time job
Post by: Polycount Productions on May 02, 2006, 06:39:53 AM
You bet :)