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April 29, 2012, 12:17:09 PM
In: Basic bullet managem... Go to last post.
By: Hornet600S
8 124
Pages: [1] 2 3 ... 11   Go Down
Assistance
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0 Members and 6 Guests are viewing this board.
Sticky Topic:Common Programmer Algorithems (motion,graphic,computation)
Pixel_Outlaw
20 22418 Last post January 21, 2011, 09:39:50 AM
by motorherp
Sticky Topic:Design document's
Taiphoz
25 27852 Last post December 15, 2009, 07:31:46 PM
by Null1024
Sticky Topic:Programming advice for a newb
scuzzo84
23 26608 Last post December 19, 2007, 02:32:59 PM
by Deceth
Unity3D?
hima
10 34051 Last post May 24, 2012, 03:00:51 AM
by ImaginaryHuman
Preferred Development Tools
kdmiller3
9 9891 Last post April 28, 2012, 12:03:28 PM
by Tiao_Ferreira
Hyper Wars: The Mega Firestorm (WIP)
9_6
7 9861 Last post April 28, 2012, 11:58:59 AM
by Tiao_Ferreira
about bulletML
kennir
0 3760 Last post April 26, 2012, 09:31:52 AM
by kennir
world or screen?
Apt Pupil
1 5031 Last post April 13, 2012, 11:31:55 AM
by LorenzoGatti
Stage Design, Enemy objects and logic
Tukun
25 16750 Last post March 26, 2012, 07:20:49 PM
by Hornet600S
Handling complex bullet patterns in ActionScript
abstroke
3 6711 Last post February 06, 2012, 05:45:26 PM
by maztik8r
BulletML Help
Dante
0 3648 Last post December 26, 2011, 08:45:10 PM
by Dante
Bullet keep following mouse please Help c++/sfml
Fantasy
3 8900 Last post December 20, 2011, 02:47:29 PM
by motorherp
Should Rendering Always Be in Sync With Game State?
klaim
11 7921 Last post December 19, 2011, 01:25:18 PM
by klaim
Newb seeking help before beginning
elroid
6 6660 Last post December 17, 2011, 07:47:01 PM
by monoRAIL
Multithreading a shmup engine?
Arpeggiodragon
15 10671 Last post December 16, 2011, 05:08:02 PM
by kdmiller3
C++ Startup Thread
Matt McFarland
13 13903 Last post October 29, 2011, 11:42:44 PM
by kdmiller3
Procyon (in development) could use a variety of advice
DeadlyRedCube
5 9237 Last post October 08, 2011, 06:17:42 AM
by DeadlyRedCube
Integration of the "Bullet Management" and "Gunbird Collision" tutorials...
CrazyFoo
14 9839 Last post August 27, 2011, 01:22:16 PM
by CrazyFoo
How are we defining "SHUMP"?
Lazy Brain Games
3 5498 Last post August 27, 2011, 12:29:46 PM
by CrazyFoo
Simple bullet shooted towrd enemy (AS 3)
fracedo
1 5691 Last post July 09, 2011, 04:51:20 PM
by fracedo
Upcoming SHMUP by Spotcat Needs Help
spotcatstudio
7 11650 Last post July 08, 2011, 05:40:30 AM
by spotcatstudio
New super shmup in development: Razor 2 Hidden Skies
pacpacfujishima
12 12815 Last post June 17, 2011, 03:48:14 AM
by Tiao_Ferreira
Adjusting a homing missiles angle! (AS3)
Matt McFarland
2 7632 Last post June 17, 2011, 03:20:29 AM
by Tiao_Ferreira
3D shmup for iPhone need designer/3D artist (paid)
nicolas_bol
2 5242 Last post June 17, 2011, 03:11:55 AM
by Tiao_Ferreira
[In Development] Papilio
Substance20
10 10196 Last post June 17, 2011, 02:55:48 AM
by Tiao_Ferreira
Shmup sprites
jtx2
4 8638 Last post May 05, 2011, 05:01:13 AM
by Hornet600S
Strange colors in some games on Windows 7
shmup_freak
14 10734 Last post February 28, 2011, 11:19:36 AM
by shmup_freak
Scrolling design question
jtx2
8 7157 Last post February 17, 2011, 05:08:35 PM
by jtx2
Ugly bullet rendering artifacts
Tukun
8 9801 Last post February 15, 2011, 04:38:46 PM
by kdmiller3
Need help managing (hundreds of) objects simultaniously
Tukun
10 8151 Last post February 09, 2011, 10:21:54 PM
by motorherp
compiling rrootage in Windows
JAG
2 5776 Last post December 03, 2010, 04:09:18 PM
by mpersano
Enemy movement patterns in Java
funkmu
2 7012 Last post November 25, 2010, 11:23:22 PM
by the2bears
My current shaded volumetric 3D clouds (in opengl) topic
wondersonic
0 3917 Last post November 16, 2010, 07:48:20 PM
by wondersonic
Go with Python, or Alternatives?
whisper
4 6191 Last post November 07, 2010, 02:54:32 AM
by lazerblade
Looking for an artist or a coder for $%
M77
0 4150 Last post October 19, 2010, 02:35:46 PM
by M77
Moving away from Game Maker, any suggestion?
hima
19 15628 Last post October 17, 2010, 09:19:12 AM
by Steiner
Dropped Babies - Game Developing
Pinkit
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by monoRAIL
SpaceGate retro vertical shmup
BadgerManufactureInc
4 6227 Last post August 11, 2010, 04:48:46 PM
by Hornet600S
Space Impakto DS (WIP) needs input...
relsoft
9 8009 Last post August 02, 2010, 07:53:03 AM
by relsoft
My shump ( work in progress)
Balrog29
0 5061 Last post July 25, 2010, 03:46:10 PM
by Balrog29
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