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Assistance
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You want lights with that?
Indiepath
5 3764 Last post January 31, 2006, 02:59:02 PM
by Indiepath
Are you a DirectX 7 Expert?
Indiepath
4 3024 Last post February 01, 2006, 10:30:26 AM
by d000hg
Upload your games to SHmUP-DEV (.zip,.tar,.gz,.rar,.exe)
Matt McFarland
11 9491 Last post February 06, 2006, 04:21:11 PM
by Matt McFarland
Save Points
jbadams
4 3082 Last post February 08, 2006, 10:23:09 AM
by d000hg
'Intelligent' shumps
evolutional
24 12240 Last post February 09, 2006, 05:42:54 PM
by raiden
adding xoffset to player x causing funky results
Matt McFarland
6 4420 Last post February 09, 2006, 08:09:12 PM
by raiden
2D Shooters - What end user spec do you target?
2dguy
17 9804 Last post February 10, 2006, 10:10:08 AM
by d000hg
Starting a game from any level...
DXGame
4 2975 Last post February 13, 2006, 10:02:54 AM
by d000hg
How can you slow down a high-spec PC with 2D sprites?
d000hg
16 7194 Last post February 13, 2006, 10:11:31 AM
by d000hg
Complete newbie needs some advice
sonicbhoc
30 11039 Last post February 16, 2006, 03:04:18 PM
by DrPetter
math help.. segment a curve into a set of lines, using only 32 possible angles??
kemical
15 6847 Last post February 18, 2006, 03:34:08 AM
by kemical
App freezes
CaptCanada
9 4523 Last post February 24, 2006, 07:36:25 PM
by CaptCanada
Xenon 2000, a game that was made as a tutorial by the Bitmap Brothers
Crea
10 6087 Last post March 01, 2006, 09:36:41 PM
by Dookie
Firing a bullet « 1 2  All »
CaptCanada
44 17686 Last post March 08, 2006, 10:28:37 AM
by d000hg
not shmup related but...
crashdmj
4 3017 Last post March 09, 2006, 06:29:51 PM
by Impossible
Titan Attacks!
princec
16 7795 Last post March 12, 2006, 03:45:24 PM
by DrPetter
POC06 - A small side track from the horizontal compo
DrPetter
13 5721 Last post March 14, 2006, 06:03:25 AM
by the2bears
GLSL Bump Effect Code
Funkapotamus
0 2530 Last post March 15, 2006, 09:36:01 PM
by Funkapotamus
EBW
SiW
6 3971 Last post March 16, 2006, 03:14:25 AM
by SiW
War Angels: WIP Arena Shooter, pics and video
Fost
29 16388 Last post March 16, 2006, 09:58:18 AM
by d000hg
Starchon i17 Released! - Feedback Request.
Sean.Doherty
17 8610 Last post March 19, 2006, 03:53:45 PM
by Matt McFarland
WIP - PROJECT ONE
kemical
39 14971 Last post March 19, 2006, 05:07:18 PM
by UFO
When two worlds collide WIP
Ape
18 9686 Last post March 20, 2006, 07:09:54 AM
by Ape
Anyone tried PlayBasic
Deux
0 2268 Last post March 20, 2006, 03:58:59 PM
by Deux
New to this
deadbolt742
8 4239 Last post March 22, 2006, 12:29:05 PM
by pixelizr
Storyboarding a Shmup?
triptych
6 3899 Last post March 22, 2006, 02:33:45 PM
by Dookie
Your favourite game mechanics
Nexic
6 4183 Last post March 23, 2006, 12:39:56 PM
by pixelizr
Hello from New Member - and Game Download
DaphydTheBard
2 2880 Last post March 28, 2006, 06:35:12 AM
by DaphydTheBard
Portable games, using OpenGL, SDL and FMOD library
Crea
12 7906 Last post March 29, 2006, 02:11:29 PM
by teto
Compilers
RedKnight
17 7705 Last post March 29, 2006, 02:19:27 PM
by teto
Which DirectX SDK to use?
pixelizr
1 2754 Last post March 29, 2006, 05:25:26 PM
by DhuunishGameHen
XBOX 360 LIVE ARCADE
Matt McFarland
30 12146 Last post March 30, 2006, 04:18:06 PM
by Funkapotamus
How does BlitzMax handle this? (2D)
DXGame
4 3710 Last post March 30, 2006, 04:36:55 PM
by DXGame
Game Difficulty
Matt McFarland
16 8540 Last post March 31, 2006, 05:22:13 AM
by Hercule
To VSYNC or not VSYNC?
DXGame
22 9025 Last post April 01, 2006, 10:41:45 AM
by DXGame
One close call to many.
Taiphoz
4 3249 Last post April 01, 2006, 10:44:12 AM
by DXGame
double mouse input?
raiden
2 2791 Last post April 03, 2006, 03:38:58 AM
by raiden
Triple-E (late competition entry): Screenshots and download (only 37kb)
VilleK
8 4656 Last post April 04, 2006, 01:33:26 PM
by VilleK
Mouse Control and shmups
Matt McFarland
25 10918 Last post April 05, 2006, 07:32:33 AM
by HappyCat
How to program enemy paths ??
Crea
16 7342 Last post April 05, 2006, 08:04:38 AM
by HappyCat
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