Welcome, Guest. Please Login or Register.  • Help
SMF Underground
+ SHMUP-DEV » SHMUP DEV FORUMS » Business and Marketing
|-+ Team needs pixel artist for a freeware Shmup project! WARNING:UNPAID WORK AHEAD!

Pages: [1]   Go Down
0 Members and 1 Guest are viewing this topic. Topic Tools  
Read June 07, 2007, 02:29:52 PM #0

Team needs pixel artist for a freeware Shmup project! WARNING:UNPAID WORK AHEAD!

Hello fellow shmup devs! I'm an programmer who's working on a Shmup and it's getting closer to beta stage every day, unfortunately our team has no pixel artist Sad, and that's why i'm writhing this.. because if you're a good pixel artist who can draw awesome pixel things then we want you! A lot of work is planned, but if i can impress you with the engine you might change your mind, send me an mail at albinplusplus@hotmail.com if you're at least a bit interested and I'll send you the engine i have SO FAR and you will send me some examples of your work of course.. i won't let someone who's worse than me do the graphics Tongue.

Current Team:
Me - Programming / Design / Graphics / Level Design / Control Freak
Dude - Music / Level Design
You - In Game Graphics / And anything else if you want Smiley

Story hasn't been fully decided but there is one, you will of course take part of this if you want.

Some Engine Specs:
Made with C++ and Allegro for rendering, timing and control device input.
Runs in a 640x480 fixed resolution fullscreen/windowed.
Software rendered 2d graphics with pseudo 3d.
Support for .wav and .mp3.
Keyboard / joystick and anything else that we come across.
Extra speed factors that affect both game play and sound effects.
bla bla bla.. if you really wanna know I'll send you more detailed specs over mail.

as far as the game goes it's to much stuff to post here
but most of the important stuff is there like the player(lol), enemies, projectiles, menus etc.
I'm working on it, and i don't leave stuff when it's done, i leave stuff when it good  Cool.

Anyway, i hope i get your reply soon ^^.
Pages: [1]   Go Up
Jump to:  

Page created in 0.156 seconds with 18 queries.