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|-+ [null1024's entry -- spacesaver] -- FINISHED... ish.

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Read February 11, 2009, 09:30:21 PM #0
Null1024

[null1024's entry -- spacesaver] -- FINISHED... ish.

SPACESAVER
You are an ace pilot, training 2 novices in a simulator. They will follow you and shoot down the holographic enemies, however they must not hit the enemies. They are crappy pilots however, and will randomly fly off in some random direction.

Rules:
Don't get shot at. Instant game over.
You can collide with enemies.
Collide with your novice pilots to stop their movement.
Don't let your novices collide with the enemies.
The novices are invulnerable to enemy bullets [it's kind of hard to protect them from that]
Don't let both novices get hit. Game over if that happens.
Don't hit the walls. The novices can pass through them however.

Screenshot:


d/l:
See attachments. Fixed accidental passwording.
« Last Edit: February 16, 2009, 10:50:00 PM by Null1024 »

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Read February 16, 2009, 12:27:08 AM #1
Null1024

Re: [null1024's entry -- spacesaver]

Aack! The finish is tomorrow, and I haven't really worked on finishing+polishing this... granted, I really didn't like how it came out... it will be released tomorrow, but...
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Read February 16, 2009, 03:43:37 PM #2
mr explode!

Re: [null1024's entry -- spacesaver] -- FINISHED... ish.

I downloaded it but it's asking for a password to unrar.
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Read February 17, 2009, 11:53:52 AM #3
mr explode!

Re: [null1024's entry -- spacesaver] -- FINISHED... ish.

I managed to have a go, don't know what the problem with the rar was before.

I found I couldn't keep from dying constantly, it can be a little hard to tell where bullets and even ships are with such a busy background and I kept on running into enemies or their bullets. Once I got a bit further it kind of reminded me of the flying carpet lava level on Aladdin on the SNES, just dodging the scenery really. The addition of the training fighters seemed like it was a bit undecided, they could fly through the scenery, and usually did. They maybe could have had done with a bit more intelligence so that they were not just randomly moving targets. I found it a bit hard to protect them, it was more like just trying to clear a straight line through enemies ahead of them.

The basic mechanics are all there for a shmup though, and the scenery dodging did add some variety to the level which was nice. If anything I would say it just needs to be a bit more forgiving (or maybe I just need more shmup practice Smiley), and a bit more time to give it some polish.
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Read February 17, 2009, 08:39:09 PM #4
the2bears

Re: [null1024's entry -- spacesaver] -- FINISHED... ish.

Nothing happens when this runs, however the process is still there and I have to kill it.  Vista/Game Maker problem?

Bill


the2bears - the indie shmup blog
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Read February 17, 2009, 09:23:15 PM #5
Null1024

Re: [null1024's entry -- spacesaver] -- FINISHED... ish.

Whoops, I didn't apply the GM6 Vista patch.
This should be useful [especially if I do this again...]
Drag the offending EXE onto the following program:
http://wiki.yoyogames.com/images/7/77/GM_Convert_Game.zip

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Read February 17, 2009, 09:43:58 PM #6
the2bears

Re: [null1024's entry -- spacesaver] -- FINISHED... ish.

Whoops, I didn't apply the GM6 Vista patch.
This should be useful [especially if I do this again...]
Drag the offending EXE onto the following program:
http://wiki.yoyogames.com/images/7/77/GM_Convert_Game.zip



I'll try that.  You might as well upload a fixed version, we're not too concerned here with deadlines Smiley

Bill


the2bears - the indie shmup blog
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Read February 17, 2009, 11:50:04 PM #7
Null1024

Re: [null1024's entry -- spacesaver] -- FINISHED... ish.

Will do, just not now [lazy] Smiley.
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