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|-+ How $900 turns into $12000 with just 2 months part time job

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Read April 27, 2006, 05:00:44 AM #0
Polycount Productions

How $900 turns into $12000 with just 2 months part time job



Crystal Cave & Crystal Cave GOLD sales statistics are now available.

Time of development (all version together): 2 months (not fulltime, only 3-4 hours/day). 2 weeks programming + graphics, 3 weeks levels design, 1 week testings and one month creating level hints (due to customer requests, because some levels are really hard).

TOTAL SALES: US $11000 - $12000
TOTAL EXPENSES: US $900

Read the rest of the story: click here.

Thanks to Pavel at 300ad.com for making it possible to share these numbers!


Owner of Polycount Productions - independent multiplayer games company
Game Producer Blog for beginner game developers
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Read April 30, 2006, 11:31:37 PM #1
Matt McFarland

Re: How $900 turns into $12000 with just 2 months part time job

Whoa!! Sounds pretty cool!!


<a href="http://www.mattmcfarland.com/flash/myFlashSig.swf" target="_blank">http://www.mattmcfarland.com/flash/myFlashSig.swf</a>
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Read May 02, 2006, 06:39:53 AM #2
Polycount Productions

Re: How $900 turns into $12000 with just 2 months part time job

You bet Smiley


Owner of Polycount Productions - independent multiplayer games company
Game Producer Blog for beginner game developers
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